RiftForged Systems Architecture & Roadmap
Building a server-authoritative MMO from the metal up means definitive timelines are a trap. I do not sugar-coat the development process, and I prioritize deterministic technology that actually works over marketing fluff.
Here is the exact state of the custom C++ engine and where the architecture is heading next.
Phase 1: Pre-Alpha [FINISHED]
- Integrated Bullet Physics for the vertical slice (Custom RiftPhys engine swap planned post-launch) - DONE
- RiftNet + Handler + EventBus E2E test complete with P95/P99 Results - DONE
- Initial Character & Class System Design implementation started - DONE
- Basic RiftStep Mechanics AND Combat Mechanics tested on the server - DONE
- Data-driven architectural rewrite for modular abilities and full combat logic - DONE
Phase 2: Alpha [LIVE / IN PROGRESS]
- Deployment of Open Alpha Technical Test Server - LIVE
- First Combat Abilities - DONE
- Data-Oriented Abilities for Level 1-9 PER CLASS - DONE
- First Playable Zone & Enemy AI - DONE
- Creation of Passive Tree System - Core logic finished, needs UI integration
- Inventory Systems - Core logic finished, needs UI integration
- Persistence + Launcher - Done, aiming for zero wipes during Alpha
- Elemental Combat System Refinement - Half finished, enough for Alpha
- Early Crafting System Prototyping - Half finished, pending UI
- Social Features - Basic local chat working, expanding UI
- Environmental Interaction Prototypes - In Progress
Phase 3: Beta [UPCOMING]
- Expand Passive Tree Systems - Math done, needs UI
- Expanded World Content & Lore Integration - In Progress
- Advanced Crafting & Itemization Systems - In Progress
- Guild Systems Integration
- Engine Performance Optimization & Bug Fixing
- Open Beta Release
Phase 4: Launch & Beyond [UPCOMING]
- Full Game Release
- Regular Content Updates & Expansions
- Community Events & Seasonal Content
- Cross-Platform Support (Pending)
- Post-Launch Quality of Life Enhancements
RiftForged is a trademark of RiftForged Development Corp. © 2026 RiftForged Development Corp.